AI-powered short-form competitive gaming

Everyone's a game creator.

A single prompt becomes a short, competitive game anyone can play, remix and monetise. Content creation has been democratised everywhere. Gaming is next.

Prompt.Play.Proft.
9×Engagement uplift
Short-formCompetitive by design
Any inputRemote to controller
Scroll

Audiences are shifting.

AI made everyone a creator in music, video and writing. Gaming is the last major medium — and its category leader has yet to emerge.

TikTok

rewired attention.

$100B+ est. valuation
Kling

made everyone a movie producer.

$5B est. valuation
Suno

turned us into rockstars.

$2.5B valuation
SLICE

makes everyone a game creator.

The category is open.
95 min daily on AI & short-form UGC in 2025 — up from 39 minutes in 2020 and now ahead of traditional media and streaming.

Market data: Data.ai, Exploding Topics, Financial Times, DemandSage

Every kind of game.
Every kind of screen.

Licensed IP, professionally built games and AI-native UGC enter one competitive feed — playable across console, TV, PC and mobile.

Early proof of concept. This demonstrates the engine — not the final product or content library.

01
Unlimited gamesThree powerful supply lines
Antstream licensed IP

Iconic games, reimagined

PAC-MAN and a deep library of classic franchises.

Pro game generation tools

Studio-made games

Professional 2D and 3D titles.

AI user-generated content

Games made from a prompt

Anyone can create, publish and remix.

02
One playable feedPowered by SLICE
Starship Fighter
by @neon · tap to fire

or scan the QR to play on your phone

SLCE Discover · Play · Create · Remix
03
Unlimited reachPlay everywhere
ConsoleController-native
TVRemote-ready rounds
PCDesktop & web
MobileTap-native feed

Short rounds need simple inputs. The same game works with a TV remote, controller, keyboard or touchscreen.

Try the POC now Scan to play on mobile Or open in a new tab →

Turn every IP launch.
Into something playable.

SLICE gives rights-holders a new distribution channel — translating games, film, TV, music and brands into short, competitive content that promotes the original.

01
Licensed IPAny world can enter
Game IP

Characters, mechanics and new releases.

Film & TV IP

Premieres, characters and franchise moments.

Music IP

Artists, releases, tours and fan moments.

Characters & brands

Icons, products, sport and live events.

02
One interactive channelPowered by SLICE
Starship Fighter
by @neon · tap to fire

short-form games, running live

SLCE Short-form promotion · measurable attention
03
Marketing becomes playable.Short-form by design
Playable trailers
Short-Form Games
Fan remixes
AwarenessParticipationConversionFandom

Short rounds.
Long-term engagement.

Short-form competition wins attention. Streaks, seasons and unlocks turn it into repeat engagement — without slowing the feed.

Short-form competition Persistent progression OutcomeRepeat engagement
1

Return

Streaks and seasons create a daily reason to return.

2

Compete

Fast rounds make every score beatable — and every rematch immediate.

3

Earn

Play and personal bests earn Gems and Season XP.

4

Unlock

Rewards unlock harder variants and early access.

5

Discover

Fresh creator and partner content restarts the loop.

The core feed Acquisition + session length

Novelty keeps the next swipe frictionless.

The progression layer Retention + LTV

Progress gives players a reason to return and invest.

Structural advantage Scalable content depth

Variants are generated by the same engine — not built one by one.

Engagement moves.
The data proves it.

Antstream data identifies where short competitive challenges lift sessions and time spent.

9×
Average engagement uplift vs. the original.
2,257%
Average increase in session count.
912%
Average increase in time engaged.
7,054%
Highest observed playtime increase.

AI, data and distribution.
Already in place.

Google Cloud accelerates the engine. Antstream brings behavioural data, licensed IP and global distribution.

Early Gemini access, direct product and engineering support, and joint go-to-market.

Gemini AIGoogle CloudDeepMindDatatonic

5+ years of behavioural data, any-device cloud delivery and an established pipeline of licensed game IP.

Data moatUniversal distributionIP pipeline
Deliver to any device, anywhere
iOSAndroidPlayStationXboxWindowsmacOSSamsungAmazonEpicMercedes-Benz

Built by people who ship.

55 years of operating and technical leadership across gaming and technology.

Steve Cottam
CEO

30 years taking gaming and technology products from startup to scale.

Oliver Woods
CTO

25 years of technical leadership — and architect of the SLICE engine.

Advisory Board
  • Scaled Roblox into a multi-billion-dollar gaming leader
  • Led DevOps at Netflix Games and Sony PlayStation
  • VC partner backed by Peter Thiel
  • Built platforms at two major gaming companies
  • Global Co-COO of Equity Research at Goldman Sachs
RobloxSamsungXboxNetflixGoldman SachsAntstream

Be part of the
next category.

We're building the category leader in AI-native short-form gaming. Try the POC, then let's talk.

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